Fans have been eagerly tuning into recent updates from BioWare, especially the Dragon Age: The Veilguard gameplay footage that debuted this past Tuesday. The reveal brought some clarity but also left a few fans apprehensive about the potential action-focus of the game. Design Director Corinne Busche quickly addressed these concerns, affirming the primacy of RPG elements in the gameplay.
Corinne Busche’s Insight on Dragon Age: The Veilguard Gameplay
In an interview with RPG Site, Busche compared the new Dragon Age to Mass Effect, stating, “if I were to contrast Mass Effect versus Dragon Age, for instance… I really view Mass Effect as an ARPG. Big action, minor RPG. We’re almost the total inverse of that.”
Given that the companion ability wheel in the Dragon Age: The Veilguard gameplay trailer looked similar to Mass Effect’s feature, some players worried it signified a shift towards a less tactical, more action-oriented game. However, Busche clarified that whereas Mass Effect limits abilities per class, Dragon Age: The Veilguard is set to feature extensive skill trees.
Busche went on to describe the Veilguard’s skill tree arrangement, likening it to a spiderweb or the famed Sphere Grid from Final Fantasy X. The core abilities for Mages, Warriors, and Rogues are found in the central area of the grid, with specialization trees situated on the outer edges, reachable around mid-game.
Although party member abilities will not be as adaptable, with each having five core abilities, Busche explained that each character’s unique skill trees will result in various playstyles and capabilities within the Dragon Age: The Veilguard gameplay.
FAQ Section
- Will Dragon Age: The Veilguard gameplay be similar to Mass Effect’s action-heavy approach?
- No, Design Director Corinne Busche has emphasized that Dragon Age: The Veilguard will focus more on RPG elements and have an extensive skill tree system, which contrasts with the action-heavy approach of Mass Effect.
- How complex will the skill trees be in Dragon Age: The Veilguard?
- The game will feature “absolutely enormous” skill trees, designed like a spiderweb or the Sphere Grid from Final Fantasy X, with basic class skills at the center and advanced abilities and specializations as players progress outward.
- Can you customize each companion’s abilities in Dragon Age: The Veilguard?
- Each companion has a set of core abilities, and their individual skill trees focus on upgrades. While two Mages can share some abilities, each character will also have unique skills that define their role in the game.
- What is the expected progression for reaching specializations in the game?
- Players should expect to reach a Specialization around the midpoint of the game, as they move through the character’s skill tree.










































